337 | Kevin Zollman on Game Theory, Signals, and Meaning

Game theory is a way of quantitatively describing what happens any time one thing interacts with another thing, when both things have goals and potential rewards. That's a pretty broad class of interesting events, so it is unsurprising that game theory is a useful way of thinking about everything from international relations to the evolution of peacock feathers. I talk with philosopher Kevin Zollman about what game theory is and how it gets used in biology and human interactions. We discuss how thinking in game-theoretic terms can help understand the origin of meaning and intentionality in human language.

Kevin Zollman

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Kevin Zollman received his Ph.D. in philosophy from the University of California, Irvine. He is currently the Herbert A. Simon Professor of Philosophy and Social and Decision Sciences in the Department of Philosophy at Carnegie Mellon University. He is also an associate fellow at the Center for Philosophy of Science at the University of Pittsburgh, and a visiting professor at the Munich Center for Mathematical Philosophy. He serves as the Director of the Institute for Complex Social Dynamics at CMU. He is the co-author, with Paul Raeburn, of The Game Theorist's Guide to Parenting.

2 thoughts on “337 | Kevin Zollman on Game Theory, Signals, and Meaning”

  1. Here’s a Prisoner’s Dilemma simulator where strategies vie for survival:
    https://typebulb.com/u/samples/prisoners-dilemma/full

    Tit-for-tat-style strategies do well in many worlds, but changing the world parameters (e.g. payoffs, number of rounds) radically alters which strategy wins. There’s also a lot of variation within tit-for-tat strategies.

    It’s built in Typebulb, a coding tool I wrote to make it easy for experts who aren’t coders to create highly visual, interactive simulations.

    Anyway, feedback or improvements from actual game-theory people on the simulation are very welcome.

  2. Thank you for this one. I was struck, early on, by “Yeah, so Game Theory, I like to call it the science of strategic thinking”, however the discussion has a focus on social engineering: persuading people that a set of rules created by the game-maker must be obeyed perfectly, making it possible to analyze the formal consequences of that set of rules.
    Without that social engineering, we have to make decisions more locally: what should we do *next*, given our estimates of what will happen in our current surroundings after whatever we do, based on our records of the past and how we understand that past. That, decision theory, seems closer to an open-ended physics, whereas game theory seems closer to the strategic design of a new experimental apparatus as a formal investigation of Nature.

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